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NATHANIAL AUBIN
Character & Concept Artist
(315) 775-7062
nathanialaubin@gmail.com
TECHNICAL SKILLS
- Image editing and digital painting in Adobe Photoshop.
- Vector-based illustration in Adobe Illustrator.
- Basic understanding of 3D modeling in Blender.
- Understanding of traditional art methods – primarily charcoal and oil painting.
- Video editing and motion graphics with Adobe Premiere and After Effects.
- Page layout in Adobe InDesign.
- Basic familiarity with Unity game engine.
WORK EXPERIENCE
Jefferson-Lewis BOCES, Watertown NY Substitute Cleaner
May 2023 – August 2023
- Self-assigned tasks and worked through breaks to ensure all work got done on time. Frequently volunteered to help coworkers.
- Ensured proper procedure was followed at all points to help maintain a safe work environment.
- Utilized effective teamwork and communication in order to perform all tasks on schedule.
Zenda Community Garden, Clayton NY
Volunteer
May 2020 – August 2020
- Worked with other volunteers to plant, weed, and take care of the garden.
- Performed self-assigned tasks to help improve the garden. Helped design and implement new structures to expand the growing areas.
Arts Association of Northern New York, Sackets Harbor NY
Volunteer
June 2019 – July 2019
- Cleaned and tended to building exterior, ensuring it remained visually appealing.
- Oversaw sale of art and merchandise.
PERSONAL SKILLS
Efficient time manager
Avid self-teacher
Problem solver
EDUCATION
SUNY Alfred State, Alfred NY
Game & Interactive Design,
August 2023 – Present
Cazenovia College, Cazenovia NY
Visual Communications (Illustration/Animation),
August 2019 – May 2023
General Brown Jr-Sr High School, Dexter NY
Graduated 2019
RELEVANT COURSES
3D Animation
Advanced Illustration 1 & 2
Figure Drawing
Design & Digital Color Theory
Drawing Composition/Perspective
PROJECTS
Senior Project – Cazenovia College
Worked under the supervision of a professor and an industry professional to design and execute upon a project demonstrating the skills I’d learned during my time there. Worked on project over the course of about 13 weeks, creating concept art, 3D models, UI mockups, promotional material, posters, and a short trailer for the game concept. A functional demo was also attempted but ultimately didn’t achieve a presentable standard of quality in time.
Senior Showcase – Cazenovia College
Coordinated with a gallery director and a team of 13 classmates to put together an event showcasing our senior projects. I helped develop a brand, name, and unified theme, and collaborated with my peers to plan out all aspects of the event, including the advertising. Individually, I produced a number of posters, decorations, and designs, and assembled a booth that adequately showed off my work to professionals and alumni attending the event.
